Road to Hollow Hills demo patch 091f2


Hello there!

We hope you had an awesome weekend! Just before it wraps up, we've rolled out a fresh patch packed with fixes and exciting updates to enhance your gaming experience. As we continue to work on new levels behind the scenes, our fixes and improvements also extend to the demo. So, without further ado, let's dive into the patch details!

Fixes:

  •     Resolved an issue where internal quest track objects were visible upon opening the menu.
  •     Adjusted weapon collisions to be less aggressive when hitting hard surfaces.
  •     Breakeable objects are now easier to break, with added helpful comments.
  •     Fixed character animation glitches and inventory issues when opening/closing the inventory.
  •     Axe animations now properly cause damage.
  •     Temporary debuffs are now removed upon character death.

Updates:

  •     Added cool effects to the curator's dialogues.
  •     Enhanced thunderstorm lighting effects in Shadowed Grove for added immersion.
  •     Improved camera angles when entering portals in the Mental Palace.
  •     Character bars and weapons have been removed from the loading screen.
  •     Increased damage for handguns.

Stay tuned for more updates next week!

Cheers!

Files

road-to-hollow-hills-demo-windows-64-091f3.zip 11 GB
Version 11 62 days ago
road-to-hollow-hills-demo-linux-64-091f3.zip 11 GB
Version 8 62 days ago

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